When one uses 3D plotting function, default graphic boundaries are
fixed, but in
. If one wants to use graphic primitives
to add informations on 3D graphics, the geom3d function can be
used to convert 3D coordinates to 2D-graphics coordinates. The
figure 5.10 illustrates this feature.
xinit('d7-10.ps');
r=(%pi):-0.01:0;x=r.*cos(10*r);y=r.*sin(10*r);
function z=surf(x,y),z=sin(x)*cos(y);endfunction
t=%pi*(-10:10)/10;
fplot3d(t,t,surf,theta=35,alpha=45,leg="X@Y@Z",flag=[-3,2,3]);
z=sin(x).*cos(y);
[x1,y1]=geom3d(x,y,z);
xpoly(x1,y1,"lines");
[x1,y1]=geom3d([0,0],[0,0],[5,0]);
xsegs(x1,y1);
xstring(x1(1),y1(1),' The point (0,0,0)');